DesignFebruary 10, 20266 min read

Designing for Accessibility: Beyond Compliance

Accessibility isn't just about meeting WCAG standards. It's about creating experiences that work beautifully for everyone, regardless of ability.

Elena Marchetti

Elena Marchetti

Lisbon, Portugal

Designing for Accessibility: Beyond Compliance

When most teams think about accessibility, they think about checklists. Alt text for images, sufficient color contrast, keyboard navigation. These are important, but true accessibility goes much deeper.

Accessibility as a Design Philosophy

The best accessible designs don't feel like accommodations. They feel like good design. When you design for the edges — for users with visual, motor, cognitive, or auditory differences — you invariably create better experiences for everyone.

Design is not just what it looks like and feels like. Design is how it works. — Steve Jobs

Consider the curb cut effect: ramps designed for wheelchair users also benefit parents with strollers, travelers with luggage, and delivery workers with carts. Good accessibility creates cascading benefits.

Beyond the Checklist

To move beyond compliance-driven accessibility, teams should embrace these principles:

  • Inclusive research: Include disabled users in your research and testing processes from day one.
  • Semantic structure: Build with proper HTML semantics. Screen readers and assistive technologies rely on document structure.
  • Flexible interfaces: Allow users to customize text size, contrast, and interaction patterns.
  • Progressive enhancement: Start with a solid HTML foundation and layer on complexity.

Common Pitfalls

Many modern web patterns actually create accessibility barriers. Infinite scroll, auto-playing media, hover-dependent interfaces, and complex gesture-based interactions can all exclude users who navigate differently.

The key is to always provide alternative paths. If something requires a mouse hover, ensure it also works with keyboard focus. If content auto-updates, provide a way to pause or control the updates.


Accessibility is not a feature to be added later. It's a lens through which all design decisions should be made. When we design for everyone, we design better products.

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